
Human Revolution takes cues from futuristic cyberpunk fiction, but it finds an identity in the past. That experience comes wrapped inside a considered, cohesive presentation. Whether that means playing the part of cold cyborg or tortured, empathetic ex-cop, or choosing between stealth and direct action, your choices define your experience. Human Revolution incentivizes everything, as everything you do yields a reward, more or less. But Human Revolution provides a particular kind of satisfaction as it rewards you for it.

It's fun to feel like you're outsmarting a game's rules. Eidos Montral brilliantly coaxes players into a space where experimentation is comfortable.

There were advantages and disadvantages to my selections, but I was always given avenues to success - and I always, always felt like a badass. Play I never felt like the game punished me for particular choices in augmentation, or in my play style. There's room for stealth, there's room for guns blazing, and there's plenty of middle ground too. There's a vocabulary of play that you'll learn quickly, and once you speak Human Revolution's language, if you can think of a solution, it's probably an option. Eidos Montreal's prequel quickly establishes what the world of Human Revolution allows.

Do you want to hack terminals and discover the hidden secrets of some random guy's apartment? Then you might not be upgrading your sight to see through walls, or jumping ten feet straight up, any time soon. Augmentations are responsible for the biggest differences in moment-to-moment play between one player and another - the wide variety of abilities force you to pick and choose what you want to do.
HLTB DEUS EX HUMAN REVOLUTION UPGRADE
As you play, you'll earn Praxis points, which allow you to unlock and upgrade new abilities. The most obvious choices you'll make involve your augmentations. This creates a well-realized sense of choice and consequence throughout Human Revolution. Each mission has several layers to it, several angles to be explored or not, several perspectives to consider, and several possible outcomes that often tie into the greater mission at hand in unexpected ways. These aren't the maligned fetch-quests of other RPGs.

While each hub has a central plot thread carrying through Jensen's investigation, side missions populate each locale. The majority of Human Revolution involves Jensen's quest to unravel that conspiracy through missions spinning off of main city hubs all over the world. But before you can say "Alex Murphy," Reed is dead, and Jensen lays mortally wounded on an operating table, receiving an involuntarily hands - and legs, and lungs, and eyes - on crash course in humanity's future in the post-human era. Adam's employers sit on the cusp of a breakthrough that might fully "unlock" human potential, courtesy of a love interest from his past, Megan Reed. Protagonist Adam Jensen becomes swept up in a globe-spanning conspiracy hinging on powerful - and dangerous - augmentation technology. The world of Human Revolution meets somewhere between Blade Runner and Robocop - caught between the utopia of revolutionary scientific discovery and the dystopia of the people inevitably left behind. Play Deus Ex: Human Revolution takes place in a future you can see from here through half-lidded eyes.
